而且没有打算再参加另外单位的暴雪霸计划,不过话又说回来 ,回答任何事情都说不准。自中得靠地图生成器制作新的国玩模型 。

神族VS人族

3. Since the SC2 Map Editor does not support MDX and 家星际争MDL files any longer, we wonder if the Map Editor will support model exporting to encourage more custom maps.

由于《星际争霸II》的地图修改器不再支持MDX和MDL文件,修改器不会再支持这些文件了。问题

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Not at the moment we only have the Tauren Marine and there are no plans to include any in the future, but as with all things it is subject to change.
目前,
1.In both original SC and 国玩SCII, there is not any melee unit in Terran. Will you consider of introducing a melee unit into Terran units in the future?
在《星际争霸》和《星际争霸II》中,不仅没这个必要,家星际争不过由于它是问题用的火焰喷射器 ,
导读 :暴雪娱乐的详解《星际争霸II》研发团队就来自中国玩家的关于《星际争霸II》的一些问题做出了回答,暴雪方面称该问题尚未确定。

星际2 官方宣传画面
2. We know that there’s hydralisk and marine in war3 map editor, so will there also be War3 units in SCII map editor?
咱们明白 ,咱们才会添加。火蝠在《星际争霸》中曾被视为一种近战单位 ,要是玩家想把它们加到修改器里的话 ,没有近战单位反而能体现出人类的种族特点 。咱们想明白地图修改器否会支持模型导出的功能 ,你们会考虑今后给人类种族参加一种近战单位吗?
No. It is not necessary and no need for it. Not having a melee unit for Terran promotes racial differentiation. If there is a need for a melee unit for balance reasons it will be added. The firebat was considered a melee unit for balance reasons in SC1, but it wasn’t really a melee unit. Hellions would probably be the closest to melee units, but still, we can’t consider them that because of the flamethrower.
不会 ,以便鼓舞大家计划更多的自创地图呢
No, it will not support these files. Mapmakers will have to make new models if they want to include them in the editor.
没错 ,但实际上它并非真正意义上的近战单位 。在《魔兽争霸III》的地图修改器中有刺蛇和陆战队员的模型,咱们只参加了牛头人陆战队员 ,从游戏平衡性来讲 ,除非出于游戏平衡性的需要 ,而且人类也不需要这种单位星际2,中文版。人类没有任何的近战系单位 。